Post by lemonade on Apr 11, 2010 14:37:38 GMT -5
The Player
[/size]OOC Name:
Lemonade (Or just Lemon)
Age:
19
Gender:
Female
Other Characters:
NA
The Character
[/size]Name:
Sana-Kan
Aliases:
Lemon
Age:
Eighteen
Species:
Jovian
Planet of Origin:
Jupiter
Gender:
Female
Current Standing:
Hacker/Illegal program trader
Detailed Appearance:
Sana-Kan is a typical Jovian, though most Jovians could pass for human. She stands a little shorter than average, but not too noticeably, standing at five feet exactly. She has pale skin, and several series of dark black lines and panels that run along her whole body and her back distinct. Her face, luckily, has no nanomachine ports or markings. Sad looking and sensual burgundy-red eyes stare out from Sana-Kan's face, and every so often, you can glimpse the neon yellow of the letters displayed over her retinas. Her hair is a light sky blue that she keeps shorter for convenience reasons, though her bangs often fall over her eyes. This she uses to hide the unnatural nature of her eyes.
Sana-Kan is of a particularly thin frame, as most Jovians are, the need for large muscle mass almost unneeded in low gravity environments as well as beneath the armoured shells of her usual workplaces and ships. Both of her arms below her shoulders have been replaced with Jovian style mechanical replacements. The are visably heavier and wider than her frame and are a dark black colour typical of Jovian silicon bodymods. The left arm features a built in computer, which displays itself in an almost unreadable circle pattern. It is specially for Jovian hacking methods and programing. She often wears a white and blue bodysuit, with ports that allow her to wire into Jovian vehicles. Though when operating in Earth territory she will often wear typical earth clothes and a large black trench to hide herself and her arms.
Strengths:
- Can make programs that exploit economics and trade.
- Ace spaceship pilot
- Hacker extraordinaire; has never met a system she could not get in and out of safely.
- Specializes in programing faked cash-cards that allow infinite uses, extremely rare black market item; easily caught as fakes after too many uses, but people sill try and use them. Cannot be traced.
- mechanical arms aid in strength requiring arms.
Weaknesses:
- Physically weak, easily beaten in physical combat.
- Unstable body; has to take a series of medications up to six times a day.
- Weak to alcohol, tends to get physically involved when under the influence
- prone to take risks beyond her ability to get out of; poor foresight.
- usually awkward socially, stands out when trying to not draw attention.
Personality:
Sana-Kan's personality is highly inconsistent. Her moods are difficult to read, always behind a hazy mask of faked strength. Outwardly she pretends to be strong, cold, and calculated. She does both as a means to seem untouchable and a way to draw attention away from her truly emotional side. Intense emotions are trademarks of Jovians, and she needs to appear as human as possible. The truth of the matter is she is quite weak emotionally, berated every day by her limited lifespan and physical frailty. She has a deep hatred for long-lived species and especially for the human race. This hatred was burned into her at a very young age. When alone she is prone to fits of anger just by having to be near humans. Though she forces herself to endure all the pain of her life, as her ambition is to great to keep her locked away safely in Jovian space.
Because interactions with other Jovians tend to be very unbridled things, she never learned how to socialize in an environment of blended races. Because of this she tends to be shy around strangers, unsure of what to say or how to act. She is awkward in conversations, sometimes saying too much or too little. She only feels comfortable talking through business deals, as they rarely happen face to face, she can just manipulated the basics through her computer network. Though, sometimes she is lured into partying, and drinking. Like this Sana-Kan looses the ability to suppress her unbridled inner self. When like this all the passions of Jovian emotions come pouring out, and each person she encounters she will treat both as a lover and as family, as all Jovians treat each other.
She is also strongly compelled to improve herself, and reach new heights and personal achievement. This can lead to her being prone to take more drastic risks than are reasonably safe. She is easily blinded by her own desires, despite acting as though she has none on the surface. Of note, she is exceptionally hard to anger, but easy to insult and hurt. Because of her own illegal status as well as this personality trait, she avoids close relations as much as possible while away from other Jovians.
Prized Possessions:
Sana-Kan has three items that never leave her person, a computer built to fit directly into her left forearm (mechanical)That appears in a circular pattern when it displays. The pattern is a Jovian specific machine code, and is only understandable to only the best coders and hackers, she can directly manipulate its functions with her right hand. The next item is a Customized old technology revolver. She prefers its use of solid ammunition as it's more dependable then exotic technology, though she rarely ever uses it. The last is a flower in a small stasis chamber so it always stays perfect. It was taken from a biosphere in her home colony, she wears it around her neck, never taking it off.
History:
Born and raised in the LX-199 colony in the Colony Ring of Jupiter. As most Jovians, she was raised to be carefree. Even despite needing medicine to survive past the age of six, she was taught life was precious, and that the other races had forgotten this, especially humans. Her Nanomachine ports developed earlier than usual for her, and her training on how to use them began early. She left her parents home to learn under the best hacker in the colony, learning machine languages as if they were her native tongue. She also learned to play in and love the biospheres of the colony, and learn to have a deep love of the natural world. As well, she was taught the poison of humanity that would seek to destroy such things for basic greed. By fourteen she had passed her mentor in skill, and began hopping from colony to colony to train under greater mentors. In doing so she honed her skills as a pilot, both in combat and in travel. Jovian space is notoriously treacherous and dangerous.
By sixteen she had learned all she could, and was ready to being preforming her profession as a hacker and a programmer. But, finding Jovian territories as limited sell points took on the risk of selling her merchandise in Earth territory. She faced high risk as her presence in even Earth space was against the law. Though she remained fortunate, and subsequently infiltrated Earth itself, and has been operating in the underground of touchdown ever since, selling hacked money cards, and stolen identities.
Roleplay Sample:
The ground began to tremble in front of the stables, blocking the path of Balthazar. A creature that seemed part dragon, and part worm, burst from the sands. A deafening roar sounded as is flailed its head madly, as though enraged by something. Terracotta scales shifted and clacked when it moved, along them it looked as though desert runes had been hand painted all over the beast. Finally the strange beast settled, its ruby eyes affixed on Balthazar, and its wide mouth lined with daggers barred before him. It cracked then, loud and sudden, before falling into nothing but shards of pottery, from within it a young woman came to lay her feet on the ground. Before Balthazar, this strange girl knelt, her eyes closed.
Her skin was a dark tone; that of a nomad who roamed the sands and her hair was red. Red like a ruby, or the brightest, freshest apple from faraway lands. It was strait, and pulled back by a golden clasp of elegant and intricate design. The tail the hair formed ran smoothly to the ground, curled around her as she knelt. Other, similar gold jewelry covered her body, her ears covered by multiple hoop piercing, bangles around her wrists, and clasps around her arms and ankles. Around her neck was a gold choker inlaid with ruby stones. All had the same pattern to them, mysterious and elegant. Her body was clothed in carefully wrapped lengths of cloth, ruby red and golden yellow respectively crossed and weaved her form. Such two strands crossed her chest, then around her midsection, meeting to cover her lower body, but leave the forms of her legs bare. The strands simply fell behind her, curling with her hair. Similar wrappings covered part of her upper arms below the clasps. A sash of golden fabric was tightened around her midsection, attached behind it were three sheathed long Kris. Her feet were bare, and her whole form coated in tattoos of the desert’s runic script.
Her eyes opened, they were silvery luminescent orbs such as the moon, though her eyes were narrow. As she opened them, she tilted her head upward, to look directly into the eyes of Balthazar. She showed him no emotion, and remained kneeling.
“I return, my lord.” Her voice was soft, but in no way airy. It was a strong voice; soft but with a hint of power only present in those that lead. It matched her form perfectly, Lithe and stunning, but athletic and powerful. So it was odd to see such a woman bow before another.
“I have things to report on my mission, the news is good. The clans of the Maji and Taili will follow you my lord. Of the resisting Raj clan, they are no more. The people of the sands are yours to command.”
The woman was an alchemist, in service of Balthazar, and that was all those who followed him knew. How such a powerful individual came to follow his lead was unknown. They called her the deserts Red Apple, as no one dared to speak her name beyond Balthazar. He knew her as Jumanah.